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Valuing Yourself and Your Work

March 30, 2015 By Mark Leave a Comment

On the heels of the previous post about money junkies it’s worth taking a moment to think about self-worth. The reason it’s an important topic is that if you’re not willing to set the floor on your own value, you can assume everyone else will set it at zero. In fact, only a few years ago there was a theory being floated that the smart play in the internet age was to give yourself away in every respect, including work you created.

Called the freemium pricing strategy, the idea — much like the overriding ethos of web development in general — was that eyeballs, marketing and branding are more important than anything else. Gather enough attention and you can cash in by monetizing your online celebrity. Now, if your product is celebrity that might be true, just as it’s probably true if you’re a money junkie and have lots of cash and employees to burn through. Likewise, if you have no compunction about abusing your own customer base, and in particular children and young adults, making free-to-play games can be profitable. Like street-savvy drug dealers, the makers of free-to-play games give their products away until users are hooked, then stick them with carefully engineered pricing strategies and deceptive promises that all but compel players to pony up real cash if they want to stay competitive.

Unfortunately, if you are an unknown, do not have a round of funding you can torch in order to attract your next round of funding, or you have a conscience, giving yourself and your work away will always yield exactly no money, which is problematic if you also like to eat and don’t want to live under a bridge. If you aspire to make a living doing something you love, or even doing something you hate, you’re going to have to give some consideration to your worth as a worker and as a human being. Depending on the state of the economy it’s entirely possible that the world will laugh in your face, particularly if the money junkies on Wall St. have blown the earning power of the average consumer to to smithereens and unemployment is through the roof, but still — at some point you have to draw a line in the sand.

Speaking of which, when you’re just starting out in your chosen field — or playing around until you figure out what you want to be when you grow up — it’s probably a good thing to be humble. Nobody likes a know-it-all or someone who is overly confident. If you’ve written a book and you’re sure it’s going to sell a million copies at $100 a piece — well, you get points for valuing yourself, but many more points off for being an idiot. By the same token, however, if you have zero confidence, even if only in your ability to bounce back from what will almost certainly be setbacks, you’re probably going to fail.  [ Read more ]

Filed Under: ~ Tangents, Publishing Tagged With: content, monetize, price, value

The ISBN Ownership Question

December 6, 2010 By Mark 25 Comments

In preparing to publish my first print-on-demand book I’ve had to confront a number of issues. Along with formatting and pricing and cover design I’ve gone back and forth about the ISBN ownership question. In the end I’ve come to a conclusion about ISBN’s that surprises me a bit, but I think I’m right. And if I’m not right, I don’t think it will cost me anything.

If you don’t know much about ISBN’s, don’t feel bad. I didn’t know anything about them until a year ago, when I set out to learn what I could. It’s a measure of how naive I was that I thought ISBN’s were some sort of quasi-governmental tracking number. In fact, ISBN’s are a product sold by the monopolistic R.R. Bowker company (which doesn’t go out of its way to make clear that it is not, in fact, a quasi-governmental agency).

I don’t dispute the publishing industry’s need for something like an ISBN. Given that a single book can be published in different versions and editions, and in different languages and countries, there obviously needs to be some way to differentiate between all those variations. If you want the Romanian large-print edition of Moby Dick, you need some means of ordering that ensures you get the version you’re expecting. The ISBN system makes that possible.

I’m also not against the idea that a for-profit company services the ISBN market. I don’t like monopolies, and R.R. Bowker is clearly a monopoly. But every publisher, bookseller and book manufacturer relies on the ISBN numbering system, and until that changes — or somebody shoves the Sherman Anti-Trust Act down Bowker’s throat — there’s no point in fighting the beast. (Some of you are wondering how multiple companies could hand out ISBN’s without the whole system collapsing. It’s a fair question, answered in full by the various companies registering domain names all over the world.)  [ Read more ]

Filed Under: Fiction, Publishing Tagged With: bowker, cost, isbn, value

Calculating Cover Design Value

September 25, 2010 By Mark Leave a Comment

This post is part of Cover Design Week. To see other posts click the CDW tag below.

In the previous post I said that neither the amount of cash you have on hand nor the cost of an expense necessarily tells you whether that expense is a good idea or not. That’s particularly true for something like the design of a book cover, which is so inherently subjective in any instance as to defy meaningful cost-benefit analysis by even the biggest publishers.

If how much money you have, or what something costs, says nothing about value, then money as a useful metric has pretty much been exhausted. However, since time equals money in many business situations (if not in life as well), we can also look at the value of offloading cover-design responsibility onto someone else from that perspective. In doing so, we may find a more useful way to judge both the merit of the decision and the economic value as well.%nbsp;%nbsp;[ Read more ]

Filed Under: Publishing Tagged With: art, CDW, design, graphic, time, value